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Davdud101

Joined: 25 Jul 2007
Posts: 124
Location: http://davdud101.webs.com
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Posted:
Sat Nov 22, 2008 2:30 pm |
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Okay, I know I wasn't assigned this, but I'm building a squirrel for what ever part in the movie you guys will use it in. But on the bottom, there's a hole between the neck and the body, right at the start of the chest that's not supposed to be there. I also deleted the hind legs because they looked messed up. Ho do I fill holes? |
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James-Stewart
Modeling & Texturing Department Member

Joined: 21 Mar 2007
Posts: 1030
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Posted:
Sat Nov 22, 2008 10:32 pm |
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if there is more than about 12 corners on a single hole then this won't work (ideal is a quad, which has 4 corners)
anyway fill holes by selecting all the edges around the hole (as shown in these screenshots) and the going edit>file holes (or press Shift + J for the shortcut)
as for working on a squirrel thats a great idea (and don't worry about being assigned to it, its a community project and as long as your work is good enough and fits with the movie then go ahead and make anything you can think of
(of course remaking the consultant or something similar would be a waste of time but i don't think anyone is going to do something like that)
if you look carefully u can see me using paint to save each screenshot
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Davdud101

Joined: 25 Jul 2007
Posts: 124
Location: http://davdud101.webs.com
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Posted:
Sun Nov 23, 2008 12:29 pm |
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James-Stewart
Modeling & Texturing Department Member

Joined: 21 Mar 2007
Posts: 1030
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Posted:
Sun Nov 23, 2008 7:51 pm |
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ah
well it took me about a week of mucking around to figure out that i couldn't fill a hole if it had more than (12 i think) corners on it
that was when i first discovered anim8or |
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way2kewl4u_92
Joined: 28 Dec 2007
Posts: 76
Location: United States
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Posted:
Tue Jun 16, 2009 4:31 am |
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Im really interested to see your squirrel WIP you should put some pics on here of the updated progress =) |
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Davdud101

Joined: 25 Jul 2007
Posts: 124
Location: http://davdud101.webs.com
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Posted:
Tue Jun 30, 2009 3:08 pm |
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way2kewl4u_92
Joined: 28 Dec 2007
Posts: 76
Location: United States
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Posted:
Tue Jun 30, 2009 10:27 pm |
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i want to see it... Maybe we could find some way to use it.. =) |
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Davdud101

Joined: 25 Jul 2007
Posts: 124
Location: http://davdud101.webs.com
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Posted:
Fri Jul 03, 2009 3:58 pm |
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Well, w2k4u, you guys asked. trust me, though, it's like, my most ametuer work of the year it was made, and bsids, it doesn't resemble a squirell in any way. It's horrible, but here it is. (goto www.dynoinc.tk, then go to photos, then to the 'Random' folder.) Man, this is just horrible. but thx w2k4u, for wanting to see it. PeaceOut.[/img] |
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AcP2142
Joined: 11 Jun 2008
Posts: 26
Location: Utah, United States
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Posted:
Fri Jul 03, 2009 6:19 pm |
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That squirrel is amazing man. It might not be the best model in the world but it is cool looking and gives people a laugh or two. I like it a lot. We will make sure we put it somewhere in the movie even if he is only a background character. Nice work.  |
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Deraga
Joined: 03 Mar 2008
Posts: 265
Location: Central United States of America
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Posted:
Fri Jul 03, 2009 7:25 pm |
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Great work for a first time for a squirrel. If you keep making them then u will start to master the squirrel |
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Davdud101

Joined: 25 Jul 2007
Posts: 124
Location: http://davdud101.webs.com
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Posted:
Fri Jul 03, 2009 7:31 pm |
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AcP2142
Joined: 11 Jun 2008
Posts: 26
Location: Utah, United States
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Posted:
Sat Jul 04, 2009 12:43 pm |
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@Davdud101
No problem man. It really is a cool squirrel though.
@Deraga
Who do you think you are? You ccan't show off your specs in your sig. lol Nice one. |
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way2kewl4u_92
Joined: 28 Dec 2007
Posts: 76
Location: United States
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Posted:
Sat Jul 04, 2009 7:17 pm |
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@acp
Who do you think you are? You ccan't show off your specs in your sig. lol Nice one.
i would if i put money into it...
anyways davdud i think its a good start for a squirel the tail and head are pretty good if the body had more detail and he legs gt updated and u textured it all it wouldnt be bad at all... Good job on it man. =) |
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